(Intro) Hi Ms Can Bunny!
Ok I actually came up with this idea last Saturday (02/7-8). I pulled an all-nighter (of course) and worked on some basics for this baby’s first game.
I wanted to gift my partner something fun for Valentine’s Day. The idea started with making a desktop pet, but that’s kinda boring. I love Bongo Cat, and I’m super excited for their upcoming desktop game Tap Tap Loot - it seems like I’m not able to come up with a better idea than these within the short amount of time. Plus, I kinda wanna play with more things. Then my thoughts drifted to making a Galgame as that’s currently a part of the trending meme in Chinese social media: how life isn’t a Galgame but people are joking to live in such a way. But Galgames requires a story, and I didn’t want to fumble on that. I couldn’t bear a bad, thoughless one. Eventually, I decided to make something that requires less consideration on story and narrative (which are what I’m doing for most of my creative career), and leaning into something that I ABSOLUTELY am afraid of - strategy & simulation.
I have a fear of thinking about balancing numbers, in-game values etc.
But Harry told me that the key to doing good numbers for strategy games is to just put the numbers in and keep testing them. I never understood that until I actually stepped into this chaos of writing a simulation game - we are going to cover this later.
This is what happened during 02/06 9pm to 02/07 11am…
~Original Concept~
I love how Deconstructeam did with Cosmic Sisterhood and Essays on Empathy; the little boxes of housing layouts always have a place in my heart. So I wanted to do something similar for this game. The layout was pulled from my actual apartment, where there are clear zones I can create functions/gameplay elements with.
I love figma. But we have no time (I need to have a “complete” game on 02/14). So here’s a very dirty Figma that lays out all the gameplay elements, values needed, and a little bit of formatting & diagrams.
Goal of the game (or this operation)
Simple
A product that has a beginning and a middle. Not sure about the end.
Playable
Cute stuff. Cute image and animation for the Can Bunny
Learn Godot. Nothing gets me more prepared for tackling larger projects than just working on one.
~3D Model~
I blocked a 3D model reference because I couldn’t figure out how to make the perspective tool I have in Photoshop to just draw orthographical boxes of the 3/4 perspective.
With this 3D model, I’m able to draw on top of it for creating the base game map, and so on.

